From the very beginning, we agreed on a combination of acoustic instruments, synthesized elements, and a third musical character that would be best classified as “strange, weirdness, that you can’t quite put your finger on, but messes with your brain and makes you think of digital clicks, pops, and malfunctions until you feel rather uneasy and are not sure why.” Fine, all this was good, except many of these elements did not exist. Therefore, I spent about three weeks recording a variety of manipulated sounds ranging from tapping on metal shards to feeding back a guitar amp into another guitar amp. The irony is that all of this work was done to provide a tiny (yet essential) extra element to the score that would create that “off-kilter” feel. And obviously, as you have all seen by now, there are some very surreal, unsettling scenes that needed way more than just a traditional horror sting."
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